This is a dark elf sorceress (warhammer style) which I worked on periodically this winter, when I had the time and wasn't distracted by school and computer games. She took a long time to finish but I feel like I've learned a lot. I really like the end result, although there are of course a lot of things which could be better. The feet are kinda crap...
I bought a Wacom Intuos 4 in september last year after deciding I want to become good at digital art. And I feel like I'm making some progress.
There's a closeup of her face here if you want to see: [link]
One thing at a time, Anatomy becomes easier to mimic when you understand it better.
Caution, long post, but not meant to discourage you, just trying to help you understand a bit more.
The critique I'm offering is about the light and color, which is an element that every illustrator needs to know. I know the feeling you're trying to give off is that this person is living in a darker dreary environment, so you feel the need to stick to a low saturation tone. Even in environments such as these you use a wider range of colors due to to where the primary light source is, the reflected light sources from the environment around them, anatomical references, and whatever other reason you can think of.
Along the lines of value, take advantage of all of the sharp and opaque values you can put in. The eye stays interested when looking at values in a series of planes rather than one large gradient. It usually helps to think of digital works as paintings rather than drawings, that way you feel less limited when putting in blends and values.
Related to the subject matter, I would say take advantage of all the elements you can work with that add to the mood. Give the piece a reason to have a light source, play around with the light given from the moon or maybe swamp gas reflecting all sorts light and color, whatever you feel works for ya.
Anyways, like I said, this is not meant to discourage you, just trying to help ya. Keep up the good work .
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All of us are our own protagonists in an unscripted puppet show.
indeed, critiques help out in the aspect of looking outside of our mindset so we can break our bad habits. A person would have to be pretty egotistical or sensitive to turn one down.
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All of us are our own protagonists in an unscripted puppet show.
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All of us are our own protagonists in an unscripted puppet show.
Not at all. Critique is welcome.
I'm aware that the feet suck btw ^^
Caution, long post, but not meant to discourage you, just trying to help you understand a bit more.
The critique I'm offering is about the light and color, which is an element that every illustrator needs to know. I know the feeling you're trying to give off is that this person is living in a darker dreary environment, so you feel the need to stick to a low saturation tone. Even in environments such as these you use a wider range of colors due to to where the primary light source is, the reflected light sources from the environment around them, anatomical references, and whatever other reason you can think of.
Along the lines of value, take advantage of all of the sharp and opaque values you can put in. The eye stays interested when looking at values in a series of planes rather than one large gradient. It usually helps to think of digital works as paintings rather than drawings, that way you feel less limited when putting in blends and values.
Related to the subject matter, I would say take advantage of all the elements you can work with that add to the mood. Give the piece a reason to have a light source, play around with the light given from the moon or maybe swamp gas reflecting all sorts light and color, whatever you feel works for ya.
Anyways, like I said, this is not meant to discourage you, just trying to help ya. Keep up the good work
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All of us are our own protagonists in an unscripted puppet show.
--
All of us are our own protagonists in an unscripted puppet show.
--
All of us are our own protagonists in an unscripted puppet show.